3/10/2024 0 Comments Obs 3d pinball windows![]() ![]() ![]() Laptop with 3+ USB3 Ports and Thunderbolt Portġx GoPro: (I use this for older games to capture scores, use whatever camera you like)ġx Elgato 4K Cam Link (To capture Screens)ģx Panel Lights: (For face, game, and fill) (You can use a c920 instead of this and it works just fine but at 30fps)ġX Adjustable Extended Camera Clamp: **My CURRENT Rig** All rights reserved.2x Sony Handycam: (For Playfield and Face)Ģx Elgato Cam Link (To capture camcorders) Game impressions are © the individual contributors. So, the main exceptions to using integer framerates, for me, are Flycast (59.94, forced with RTSS) and MAME (varies per game). Mupen has frame stutter (visible in frame-by-frame) at 29.97. Shadow flicker in MPC-HC in Windows is definitely less pronounced 60 fps videos. I can't see any difference so I'm going to leave them at integer recording fps. Pac-Man and Dig Dug are 60.6, for instance Double Dragon is 57.4. NEOGEO via MAME is ~59.19 other arcade games via MAME may vary, Ms. (Native NES and SNES framerate is said to be 60.1 GB and GBA 59.7.) Guilty Gear X 0 (flycast) (BGM Medium) ((80?) General > Enable integer FPS mode (e.g. PC Bonk's Revenge -7? (GC 1240x1080) Border on, SGB2 A input, t/b overscan 7/9 - DEFAULT ASPECT!įinal Fantasy -7? (-4 too loud) (GC -1|1408x1080) t/b overscan 8 - NTSC - NIGHT LIGHT OFF! vsync on PS4(X) Arcade Archives Burger Time -12? (-840|1604x2160)Īrcade Archives Kangaroo (use AA Burger Time)ĬA2S - Sat Nite Slam Masters 0 (5:5-make louder!) (4:3) PC Double Dragon Advance -6? (1620x1080) (was mGBA Check sound in VBA-M) vsync on, 59.94 fpsĭouble Dragon II (SGB) -3? (GC 1200x1080 - DEFAULT ASPECT)įinal Fight 2 -2? (GC -1|1408x964 - NTSC) Tetris -2? (0 was too loud) (GC 1152x1080) NO overscan, DEFAULT ASPECT vsync off WCW/nWo Revenge -9 (-6 was too loud) (30fps GC -240|1440x1080 no AA) vsync off TrackMania Nations Forever -8? (-4 was way too loud) (default (max)) (DC) vsync on PS4 Gran Turismo 7 0 (game Menu BGM 4, Menu SFX 5? 7 kinda loud, Race SFX 4? 7 way too loud) PC Castlevania -2? (-1|1516x1080) t/b overscan 16 - NTSC - NIGHT LIGHT OFF! vsync off? PS3 Wolfenstein 3D -9? (-7 was too loud-doors) 720p 4:3 ![]() JoJo's Bizarre Adventure (flycast) 0 ((70)) use kof SNK 2 0 ((45? 50 was too loud)) use SCĬapcom vs. PS3 Virtua Fighter 5 Final Showdown -4 (1?:1? 2:2 was too loud) (720p) ![]() Stream CBR 2200 Kbps Quality high PST B=2Ĭurrent game-specific recording notes (the top ones are being updated more or less constantly so these will be out of date by the time you read them the lower ones are mostly very out of date because they're mostly games I haven't gone back to): Hotkey recording toggle ctrl+shift+Ins/ScrLk (Network-check boxes to try to reduce frame drops-darn WiFi :PPP)Įnable Browser Source Hardware Acceleration, Disable hotkeys when main window is not in focus Streaming: CBR, 2200 Kbps, Preset: Quality, Profile: high, PVT, MaxB: 2 (only use 720p 16:9 :P)Īdvanced: Priority High, D3D 11, RGB, 709, Partial, Type: Standard, NVENC H.264 (new), VBR, Preset: Max Quality, Profile: high, Psycho Visual Tuning, Max B-frames: 2ġ080p 16:9: 48K, 96K -> now use for all, since VBR will use less if not neededġ080p 4:3 (old): Bitrate 36000 Kbps, Max 72000 Noise suppression: "RNNoise (good quality)" Free, open-source video recording and streaming software I use it for recording video for YouTube and streaming to Twitch. ![]()
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